Then again, Diablo Immortal is still in beta on PC, so most studies will likely exclude the platform.ĭiablo Immortal was also recently launched in China and has tremendous potential to grow there, given that NetEase was involved in its development. ![]() The US$100 million figure could be a lot higher as it leaves out PC and third-party Android storefronts. However, the game seems to have attracted its fair share of whales, as it has generated over US$100 million in revenue just eight weeks after its launch, according to Market research firm Sensor Tower.Īs expected, the Apple App Store accounts for nearly 59% of all revenue generated in Diablo Immortal, leaving the Google Play Store at 41%. ![]() Diablo Immortal is undoubtedly one of the most reviled AAA games launched in quite some time, as confirmed by its pitifully low Metacritic score.
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